Regulation M-A

Regulation M-A

277 usable species·2 seasons
Starts08 Apr 2026
Ends17 Jun 2026
Elapsed

All Pokémon · 277

VenusaurVenusaurMega VenusaurMega VenusaurCharizardCharizardMega Charizard XMega Charizard XMega Charizard YMega Charizard YBlastoiseBlastoiseMega BlastoiseMega BlastoiseBeedrillBeedrillMega BeedrillMega BeedrillPidgeotPidgeotMega PidgeotMega PidgeotArbokArbokPikachuPikachuRaichuRaichuRaichu [Alolan Form]Raichu [Alolan Form]ClefableClefableMega ClefableMega ClefableNinetalesNinetalesNinetales [Alolan Form]Ninetales [Alolan Form]ArcanineArcanineArcanine [Hisuian Form]Arcanine [Hisuian Form]AlakazamAlakazamMega AlakazamMega AlakazamMachampMachampVictreebelVictreebelMega VictreebelMega VictreebelSlowbroSlowbroSlowbro [Galarian Form]Slowbro [Galarian Form]Mega SlowbroMega SlowbroGengarGengarMega GengarMega GengarKangaskhanKangaskhanMega KangaskhanMega KangaskhanStarmieStarmieMega StarmieMega StarmiePinsirPinsirMega PinsirMega PinsirTaurosTaurosTauros [Paldean Form (Aqua Breed)]Tauros [Paldean Form (Aqua Breed)]Tauros [Paldean Form (Blaze Breed)]Tauros [Paldean Form (Blaze Breed)]Tauros [Paldean Form (Combat Breed)]Tauros [Paldean Form (Combat Breed)]GyaradosGyaradosMega GyaradosMega GyaradosDittoDittoVaporeonVaporeonJolteonJolteonFlareonFlareonAerodactylAerodactylMega AerodactylMega AerodactylSnorlaxSnorlaxDragoniteDragoniteMega DragoniteMega DragoniteMeganiumMeganiumMega MeganiumMega MeganiumTyphlosionTyphlosionTyphlosion [Hisuian Form]Typhlosion [Hisuian Form]FeraligatrFeraligatrMega FeraligatrMega FeraligatrAriadosAriadosAmpharosAmpharosMega AmpharosMega AmpharosAzumarillAzumarillPolitoedPolitoedEspeonEspeonUmbreonUmbreonSlowkingSlowkingSlowking [Galarian Form]Slowking [Galarian Form]ForretressForretressSteelixSteelixMega SteelixMega SteelixScizorScizorMega ScizorMega ScizorHeracrossHeracrossMega HeracrossMega HeracrossSkarmorySkarmoryMega SkarmoryMega SkarmoryHoundoomHoundoomMega HoundoomMega HoundoomTyranitarTyranitarMega TyranitarMega TyranitarPelipperPelipperGardevoirGardevoirMega GardevoirMega GardevoirSableyeSableyeMega SableyeMega SableyeAggronAggronMega AggronMega AggronMedichamMedichamMega MedichamMega MedichamManectricManectricMega ManectricMega ManectricSharpedoSharpedoMega SharpedoMega SharpedoCameruptCameruptMega CameruptMega CameruptTorkoalTorkoalAltariaAltariaMega AltariaMega AltariaMiloticMiloticCastformCastformCastform [Rainy Form]Castform [Rainy Form]Castform [Snowy Form]Castform [Snowy Form]Castform [Sunny Form]Castform [Sunny Form]BanetteBanetteMega BanetteMega BanetteChimechoChimechoMega ChimechoMega ChimechoAbsolAbsolMega AbsolMega AbsolGlalieGlalieMega GlalieMega GlalieTorterraTorterraInfernapeInfernapeEmpoleonEmpoleonLuxrayLuxrayRoseradeRoseradeRampardosRampardosBastiodonBastiodonLopunnyLopunnyMega LopunnyMega LopunnySpiritombSpiritombGarchompGarchompMega GarchompMega GarchompLucarioLucarioMega LucarioMega LucarioHippowdonHippowdonToxicroakToxicroakAbomasnowAbomasnowMega AbomasnowMega AbomasnowWeavileWeavileRhyperiorRhyperiorLeafeonLeafeonGlaceonGlaceonGliscorGliscorMamoswineMamoswineGalladeGalladeMega GalladeMega GalladeFroslassFroslassMega FroslassMega FroslassRotomRotomFan RotomFan RotomFrost RotomFrost RotomHeat RotomHeat RotomMow RotomMow RotomWash RotomWash RotomSerperiorSerperiorEmboarEmboarMega EmboarMega EmboarSamurottSamurottSamurott [Hisuian Form]Samurott [Hisuian Form]WatchogWatchogLiepardLiepardSimisageSimisageSimisearSimisearSimipourSimipourExcadrillExcadrillMega ExcadrillMega ExcadrillAudinoAudinoMega AudinoMega AudinoConkeldurrConkeldurrWhimsicottWhimsicottKrookodileKrookodileCofagrigusCofagrigusGarbodorGarbodorZoroarkZoroarkZoroark [Hisuian Form]Zoroark [Hisuian Form]ReuniclusReuniclusVanilluxeVanilluxeEmolgaEmolgaChandelureChandelureMega ChandelureMega ChandelureBearticBearticStunfiskStunfiskStunfisk [Galarian Form]Stunfisk [Galarian Form]GolurkGolurkMega GolurkMega GolurkHydreigonHydreigonVolcaronaVolcaronaChesnaughtChesnaughtMega ChesnaughtMega ChesnaughtDelphoxDelphoxMega DelphoxMega DelphoxGreninjaGreninjaMega GreninjaMega GreninjaDiggersbyDiggersbyTalonflameTalonflameVivillonVivillonFloetteFloetteMega FloetteMega FloetteFlorgesFlorgesPangoroPangoroFurfrouFurfrouMeowsticMeowsticMeowstic [Female]Meowstic [Female]Mega MeowsticMega MeowsticAegislashAegislashAegislash [Blade Forme]Aegislash [Blade Forme]AromatisseAromatisseSlurpuffSlurpuffClawitzerClawitzerHelioliskHelioliskTyrantrumTyrantrumAurorusAurorusSylveonSylveonHawluchaHawluchaMega HawluchaMega HawluchaDedenneDedenneGoodraGoodraGoodra [Hisuian Form]Goodra [Hisuian Form]KlefkiKlefkiTrevenantTrevenantGourgeistGourgeistGourgeist [Jumbo Variety]Gourgeist [Jumbo Variety]Gourgeist [Large Variety]Gourgeist [Large Variety]Gourgeist [Small Variety]Gourgeist [Small Variety]AvaluggAvaluggAvalugg [Hisuian Form]Avalugg [Hisuian Form]NoivernNoivernDecidueyeDecidueyeDecidueye [Hisuian Form]Decidueye [Hisuian Form]IncineroarIncineroarPrimarinaPrimarinaToucannonToucannonCrabominableCrabominableMega CrabominableMega CrabominableLycanrocLycanrocLycanroc [Dusk Form]Lycanroc [Dusk Form]Lycanroc [Midnight Form]Lycanroc [Midnight Form]ToxapexToxapexMudsdaleMudsdaleAraquanidAraquanidSalazzleSalazzleTsareenaTsareenaOranguruOranguruPassimianPassimianMimikyuMimikyuDrampaDrampaMega DrampaMega DrampaKommo-oKommo-oCorviknightCorviknightFlappleFlappleAppletunAppletunSandacondaSandacondaPolteageistPolteageistHattereneHattereneMr. RimeMr. RimeRunerigusRunerigusAlcremieAlcremieMorpekoMorpekoDragapultDragapultWyrdeerWyrdeerKleavorKleavorBasculegionBasculegionBasculegion [Female]Basculegion [Female]SneaslerSneaslerMeowscaradaMeowscaradaSkeledirgeSkeledirgeQuaquavalQuaquavalMausholdMausholdGarganaclGarganaclArmarougeArmarougeCeruledgeCeruledgeBelliboltBelliboltScovillainScovillainMega ScovillainMega ScovillainEspathraEspathraTinkatonTinkatonPalafinPalafinPalafin [Hero Form]Palafin [Hero Form]OrthwormOrthwormGlimmoraGlimmoraMega GlimmoraMega GlimmoraFarigirafFarigirafKingambitKingambitSinistchaSinistchaArchaludonArchaludonHydrappleHydrapple

Seasons · 2

New Items · 117

New Moves · 490

Normal
Protect· 101% · 8 PP
Normal
Fake Out40 BP · 100% · 12 PP
Rock
Rock Slide75 BP · 90% · 12 PP
Flying
Tailwind· 101% · 16 PP
Fairy
Moonblast95 BP · 100% · 16 PP
Fighting
Close Combat120 BP · 100% · 8 PP
Normal
Weather Ball50 BP · 100% · 12 PP
Water
Aqua Jet40 BP · 100% · 20 PP
Dark
Sucker Punch70 BP · 100% · 8 PP
Ghost
Last Respects50 BP · 100% · 12 PP
Dark
Kowtow Cleave85 BP · 101% · 12 PP
Fire
Heat Wave95 BP · 90% · 12 PP
Dragon
Dragon Claw80 BP · 100% · 16 PP
Ground
Earthquake100 BP · 100% · 12 PP
Fire
Flare Blitz120 BP · 100% · 16 PP
Steel
Iron Head80 BP · 100% · 16 PP
Water
Wave Crash120 BP · 100% · 12 PP
Psychic
Trick Room· 101% · 8 PP
Bug
Rage Powder· 101% · 20 PP
Normal
Encore· 100% · 8 PP
Poison
Dire Claw80 BP · 100% · 16 PP
Dark
Parting Shot· 100% · 20 PP
Grass
Solar Beam120 BP · 100% · 12 PP
Fairy
Dazzling Gleam80 BP · 100% · 12 PP
Fighting
Low Kick1 BP · 100% · 20 PP
Normal
Hyper Voice90 BP · 100% · 12 PP
Grass
Matcha Gotcha80 BP · 90% · 16 PP
Poison
Sludge Bomb90 BP · 100% · 12 PP
Psychic
Calm Mind· 101% · 20 PP
Ground
Earth Power90 BP · 100% · 12 PP
Water
Flip Turn60 BP · 100% · 20 PP
Dark
Throat Chop80 BP · 100% · 16 PP
Ghost
Shadow Ball80 BP · 100% · 16 PP
Flying
Hurricane110 BP · 70% · 12 PP
Normal
Helping Hand· 101% · 20 PP
Dragon
Dragon Pulse85 BP · 100% · 12 PP
Flying
Dual Wingbeat40 BP · 90% · 12 PP
Normal
Swords Dance· 101% · 20 PP
Electric
Thunderbolt90 BP · 100% · 16 PP
Ice
Blizzard110 BP · 70% · 8 PP
Ground
Stomping Tantrum75 BP · 100% · 12 PP
Psychic
Psychic90 BP · 100% · 12 PP
Rock
Wide Guard· 101% · 12 PP
Water
Life Dew· 101% · 12 PP
Fire
Will-O-Wisp· 85% · 16 PP
Electric
Electro Shot130 BP · 100% · 12 PP
Steel
Flash Cannon80 BP · 100% · 12 PP
Normal
Quick Attack40 BP · 100% · 20 PP
Water
Liquidation85 BP · 100% · 12 PP
Water
Rain Dance· 101% · 8 PP
Dark
Knock Off65 BP · 100% · 20 PP
Fairy
Light of Ruin140 BP · 90% · 8 PP
Ice
Aurora Veil· 101% · 20 PP
Flying
Brave Bird120 BP · 100% · 16 PP
Rock
Rock Tomb60 BP · 95% · 16 PP
Normal
Hyper Beam150 BP · 90% · 8 PP
Fighting
Detect· 101% · 8 PP
Rock
Power Gem80 BP · 100% · 20 PP
Grass
Spiky Shield· 101% · 8 PP
Poison
Poison Jab80 BP · 100% · 20 PP
Fairy
Draining Kiss50 BP · 100% · 12 PP
Grass
Sleep Powder· 75% · 16 PP
Water
Hydro Pump110 BP · 80% · 8 PP
Grass
Giga Drain75 BP · 100% · 12 PP
Dragon
Draco Meteor130 BP · 90% · 8 PP
Fire
Overheat130 BP · 90% · 8 PP
Fighting
Aura Sphere80 BP · 101% · 20 PP
Dark
Darkest Lariat85 BP · 100% · 12 PP
Dragon
Dragon Dance· 101% · 20 PP
Dark
Dark Pulse80 BP · 100% · 16 PP
Normal
Follow Me· 101% · 20 PP
Psychic
Psyshock80 BP · 100% · 12 PP
Ghost
Shadow Sneak40 BP · 100% · 20 PP
Psychic
Light Screen· 101% · 20 PP
Fighting
Bulk Up· 101% · 20 PP
Normal
Super Fang1 BP · 90% · 12 PP
Steel
Bullet Punch40 BP · 100% · 20 PP
Dark
Taunt· 100% · 20 PP
Fighting
Coaching· 101% · 12 PP
Normal
Perish Song· 101% · 8 PP
Water
Muddy Water90 BP · 85% · 12 PP
Ice
Icy Wind55 BP · 95% · 16 PP
Normal
Disable· 100% · 20 PP
Fire
Eruption150 BP · 100% · 8 PP
Fire
Flamethrower90 BP · 100% · 16 PP
Normal
Double-Edge120 BP · 100% · 16 PP
Electric
Volt Switch70 BP · 100% · 20 PP
Normal
Extreme Speed80 BP · 100% · 8 PP
Ice
Ice Punch75 BP · 100% · 16 PP
Dark
Nasty Plot· 101% · 20 PP
Water
Water Spout150 BP · 100% · 8 PP
Bug
Bug Bite60 BP · 100% · 20 PP
Normal
Feint30 BP · 100% · 12 PP
Dragon
Clanging Scales110 BP · 100% · 8 PP
Flying
Roost· 101% · 8 PP
Dragon
Clangorous Soul· 101% · 8 PP
Dark
Snarl55 BP · 95% · 16 PP
Ice
Ice Beam90 BP · 100% · 12 PP
Ghost
Poltergeist110 BP · 90% · 8 PP
Grass
Leech Seed· 90% · 12 PP
Poison
Gunk Shot120 BP · 80% · 8 PP
Psychic
Hypnosis· 60% · 20 PP
Ground
High Horsepower95 BP · 95% · 12 PP
Fighting
Body Press80 BP · 100% · 12 PP
Psychic
Twin Beam40 BP · 100% · 12 PP
Psychic
Reflect· 101% · 20 PP
Electric
Electroweb55 BP · 95% · 16 PP
Rock
Accelerock40 BP · 100% · 20 PP
Rock
Stone Axe65 BP · 90% · 16 PP
Ice
Freeze-Dry70 BP · 100% · 20 PP
Normal
Shell Smash· 101% · 16 PP
Ice
Triple Axel20 BP · 90% · 12 PP
Rock
Head Smash150 BP · 80% · 8 PP
Fire
Sunny Day· 101% · 8 PP
Bug
U-turn70 BP · 100% · 20 PP
Water
Waterfall80 BP · 100% · 16 PP
Poison
Coil· 101% · 20 PP
Normal
Recover· 101% · 8 PP
Flying
Acrobatics55 BP · 100% · 16 PP
Water
Scald80 BP · 100% · 16 PP
Dark
Foul Play95 BP · 100% · 16 PP
Fairy
Play Rough90 BP · 90% · 12 PP
Rock
Ancient Power60 BP · 100% · 8 PP
Fighting
Sacred Sword90 BP · 100% · 16 PP
Fire
Bitter Blade90 BP · 100% · 12 PP
Psychic
Lumina Crash80 BP · 100% · 12 PP
Normal
Baton Pass· 101% · 20 PP
Fighting
Drain Punch75 BP · 100% · 12 PP
Dragon
Scale Shot25 BP · 90% · 20 PP
Water
Jet Punch60 BP · 100% · 16 PP
Ice
Ice Fang65 BP · 95% · 16 PP
Fighting
Quick Guard· 101% · 16 PP
Flying
Air Slash75 BP · 95% · 16 PP
Normal
Substitute· 101% · 12 PP
Dark
Crunch80 BP · 100% · 16 PP
Grass
Leaf Storm130 BP · 90% · 8 PP
Steel
Gigaton Hammer160 BP · 100% · 8 PP
Normal
Roar· 101% · 20 PP
Bug
X-Scissor80 BP · 100% · 16 PP
Normal
Yawn· 101% · 12 PP
Bug
Pollen Puff90 BP · 100% · 16 PP
Psychic
Psycho Cut70 BP · 100% · 20 PP
Grass
Energy Ball90 BP · 100% · 12 PP
Dark
Lash Out75 BP · 100% · 8 PP
Grass
Trop Kick85 BP · 100% · 16 PP
Steel
Heavy Slam1 BP · 100% · 12 PP
Psychic
Imprison· 101% · 12 PP
Ghost
Shadow Claw70 BP · 100% · 16 PP
Psychic
Psychic Fangs85 BP · 100% · 12 PP
Steel
Iron Defense· 101% · 16 PP
Dragon
Breaking Swipe60 BP · 100% · 16 PP
Dark
Night Slash70 BP · 100% · 20 PP
Grass
Flower Trick70 BP · 101% · 12 PP
Dark
Quash· 100% · 16 PP
Grass
Strength Sap· 100% · 12 PP
Ice
Ice Hammer100 BP · 90% · 12 PP
Fighting
Mach Punch40 BP · 100% · 20 PP
Rock
Stone Edge100 BP · 80% · 8 PP
Fighting
Hammer Arm100 BP · 90% · 12 PP
Dark
Fake Tears· 100% · 20 PP
Normal
Round60 BP · 100% · 16 PP
Electric
Thunder Wave· 90% · 20 PP
Psychic
Trick· 100% · 12 PP
Fighting
Vacuum Wave40 BP · 100% · 20 PP
Ice
Ice Shard40 BP · 100% · 20 PP
Ice
Icicle Crash85 BP · 90% · 12 PP
Psychic
Instruct· 101% · 16 PP
Grass
Leaf Blade90 BP · 100% · 16 PP
Psychic
Zen Headbutt80 BP · 90% · 16 PP
Water
Aqua Cutter70 BP · 100% · 20 PP
Normal
Belly Drum· 101% · 12 PP
Bug
Infestation20 BP · 100% · 20 PP
Ghost
Phantom Force90 BP · 100% · 12 PP
Poison
Toxic· 90% · 12 PP
Poison
Baneful Bunker· 101% · 8 PP
Normal
Last Resort140 BP · 100% · 8 PP
Psychic
Psychic Noise75 BP · 100% · 12 PP
Ground
Headlong Rush120 BP · 100% · 8 PP
Fire
Temper Flare75 BP · 100% · 12 PP
Electric
Thunder110 BP · 70% · 12 PP
Electric
Thunder Punch75 BP · 100% · 16 PP
Ice
Ice Spinner80 BP · 100% · 16 PP
Dragon
Dragon Darts50 BP · 100% · 12 PP
Electric
Eerie Impulse· 100% · 16 PP
Normal
Giga Impact150 BP · 90% · 8 PP
Fire
Mystical Fire75 BP · 100% · 12 PP
Rock
Rock Blast25 BP · 90% · 12 PP
Ground
Scorching Sands70 BP · 100% · 12 PP
Psychic
Ally Switch· 101% · 16 PP
Dark
Assurance60 BP · 100% · 12 PP
Fighting
Brick Break75 BP · 100% · 16 PP
Psychic
Gravity· 101% · 8 PP
Steel
Meteor Mash90 BP · 90% · 12 PP
Grass
Power Whip120 BP · 85% · 12 PP
Normal
After You· 101% · 16 PP
Normal
Endeavor1 BP · 100% · 8 PP
Normal
Population Bomb20 BP · 90% · 12 PP
Normal
Psych Up· 101% · 12 PP
Psychic
Psyshield Bash90 BP · 90% · 12 PP
Bug
Struggle Bug50 BP · 100% · 20 PP
Water
Water Pulse60 BP · 100% · 20 PP
Grass
Wood Hammer120 BP · 100% · 16 PP
Poison
Acid Spray40 BP · 100% · 20 PP
Normal
Body Slam85 BP · 100% · 16 PP
Electric
Discharge80 BP · 100% · 16 PP
Psychic
Expanding Force80 BP · 100% · 12 PP
Fighting
Focus Blast120 BP · 70% · 8 PP
Normal
Glare· 100% · 20 PP
Ice
Haze· 101% · 20 PP
Dark
Ceaseless Edge65 BP · 90% · 16 PP
Ice
Chilly Reception· 101% · 12 PP
Fire
Fire Punch75 BP · 100% · 16 PP
Ground
Fissure1 BP · 30% · 8 PP
Psychic
Psychic Terrain· 101% · 12 PP
Normal
Transform· 101% · 12 PP
Ghost
Bitter Malice75 BP · 100% · 12 PP
Ice
Icicle Spear25 BP · 100% · 20 PP
Dragon
Outrage120 BP · 100% · 12 PP
Electric
Parabolic Charge65 BP · 100% · 20 PP
Normal
Shed Tail· 101% · 12 PP
Psychic
Skill Swap· 101% · 12 PP
Fighting
Upper Hand65 BP · 100% · 16 PP
Flying
Aerial Ace60 BP · 101% · 20 PP
Ghost
Destiny Bond· 101% · 8 PP
Normal
Entrainment· 100% · 16 PP
Normal
Howl· 101% · 20 PP
Poison
Sludge Wave95 BP · 100% · 12 PP
Water
Soak· 100% · 20 PP
Rock
Stealth Rock· 101% · 20 PP
Fighting
Superpower120 BP · 100% · 8 PP
Water
Aqua Step80 BP · 100% · 12 PP
Ground
Bone Rush30 BP · 90% · 12 PP
Grass
Bullet Seed25 BP · 100% · 20 PP
Ghost
Curse· 101% · 12 PP
Fire
Fiery Dance80 BP · 100% · 12 PP
Grass
Growth· 101% · 20 PP
Bug
Leech Life80 BP · 100% · 12 PP
Fighting
Low Sweep65 BP · 100% · 20 PP
Steel
Metal Burst1 BP · 100% · 12 PP
Poison
Mortal Spin30 BP · 100% · 16 PP
Electric
Nuzzle20 BP · 100% · 20 PP
Bug
Pin Missile25 BP · 95% · 20 PP
Bug
Quiver Dance· 101% · 20 PP
Normal
Stockpile· 101% · 20 PP
Fighting
Triple Arrows90 BP · 100% · 12 PP
Electric
Wild Charge90 BP · 100% · 16 PP
Fire
Armor Cannon120 BP · 100% · 8 PP
Dragon
Dragon Tail60 BP · 90% · 12 PP
Ghost
Hex65 BP · 100% · 12 PP
Normal
Pain Split· 101% · 20 PP
Normal
Raging Bull90 BP · 100% · 12 PP
Water
Razor Shell75 BP · 95% · 12 PP
Normal
Safeguard· 101% · 20 PP
Grass
Seed Bomb80 BP · 100% · 16 PP
Rock
Smack Down50 BP · 100% · 16 PP
Grass
Spicy Extract· 101% · 16 PP
Psychic
Stored Power20 BP · 100% · 12 PP
Fighting
Storm Throw60 BP · 100% · 12 PP
Water
Surf90 BP · 100% · 16 PP
Grass
Synthesis· 101% · 8 PP
Grass
Worry Seed· 100% · 12 PP
Fairy
Alluring Voice80 BP · 100% · 12 PP
Flying
Beak Blast120 BP · 100% · 8 PP
Dark
Bite60 BP · 100% · 20 PP
Fire
Blaze Kick85 BP · 90% · 12 PP
Bug
Bug Buzz90 BP · 100% · 12 PP
Ground
Bulldoze60 BP · 100% · 20 PP
Grass
Cotton Spore· 100% · 20 PP
Fairy
Decorate· 101% · 16 PP
Dragon
Dragon Cheer· 101% · 16 PP
Flying
Drill Peck80 BP · 100% · 20 PP
Ground
Drill Run80 BP · 95% · 12 PP
Normal
Explosion250 BP · 100% · 8 PP
Fire
Fire Blast110 BP · 85% · 8 PP
Grass
Grass Knot1 BP · 100% · 20 PP
Fighting
High Jump Kick130 BP · 90% · 12 PP
Bug
Lunge80 BP · 100% · 16 PP
Normal
Mega Kick120 BP · 75% · 8 PP
Ice
Sheer Cold1 BP · 30% · 8 PP
Poison
Shell Side Arm90 BP · 100% · 12 PP
Steel
Shelter· 101% · 12 PP
Grass
Solar Blade125 BP · 100% · 12 PP
Electric
Thunder Fang65 BP · 95% · 16 PP
Normal
Tickle· 100% · 20 PP
Poison
Acid Armor· 101% · 20 PP
Psychic
Agility· 101% · 20 PP
Flying
Air Cutter60 BP · 95% · 20 PP
Psychic
Amnesia· 101% · 20 PP
Water
Aqua Ring· 101% · 20 PP
Fairy
Aromatic Mist· 101% · 20 PP
Electric
Aura Wheel110 BP · 100% · 12 PP
Fairy
Baby-Doll Eyes· 100% · 20 PP
Normal
Boomburst140 BP · 100% · 12 PP
Fire
Burning Jealousy70 BP · 100% · 8 PP
Fairy
Charm· 100% · 20 PP
Ghost
Confuse Ray· 100% · 12 PP
Grass
Cotton Guard· 101% · 12 PP
Fighting
Cross Chop100 BP · 80% · 8 PP
Dragon
Dragon Rush100 BP · 75% · 12 PP
Fighting
Dynamic Punch100 BP · 50% · 8 PP
Electric
Electro Ball1 BP · 100% · 12 PP
Normal
Endure· 101% · 12 PP
Psychic
Extrasensory80 BP · 100% · 20 PP
Normal
Facade70 BP · 100% · 20 PP
Fighting
Final Gambit1 BP · 100% · 8 PP
Dark
Fling1 BP · 100% · 12 PP
Normal
Focus Energy· 101% · 20 PP
Grass
Grassy Terrain· 101% · 12 PP
Psychic
Heal Pulse· 101% · 12 PP
Psychic
Healing Wish· 101% · 12 PP
Fire
Heat Crash1 BP · 100% · 12 PP
Water
Hydro Cannon150 BP · 90% · 8 PP
Ghost
Infernal Parade65 BP · 100% · 16 PP
Steel
Iron Tail100 BP · 75% · 16 PP
Fire
Lava Plume80 BP · 100% · 16 PP
Normal
Mean Look· 101% · 8 PP
Bug
Megahorn120 BP · 85% · 12 PP
Dark
Memento· 100% · 12 PP
Psychic
Mirror Coat1 BP · 100% · 20 PP
Normal
Morning Sun· 101% · 8 PP
Ground
Mud Shot55 BP · 95% · 16 PP
Ghost
Night Shade1 BP · 100% · 16 PP
Grass
Petal Dance120 BP · 100% · 12 PP
Psychic
Rest· 101% · 8 PP
Rock
Rock Polish· 101% · 20 PP
Rock
Salt Cure40 BP · 100% · 16 PP
Rock
Sandstorm· 101% · 8 PP
Normal
Slack Off· 101% · 8 PP
Ice
Snowscape· 101% · 8 PP
Psychic
Speed Swap· 101% · 12 PP
Steel
Steel Beam140 BP · 95% · 8 PP
Bug
String Shot· 95% · 20 PP
Grass
Stun Spore· 75% · 20 PP
Normal
Swagger· 85% · 16 PP
Normal
Whirlwind· 101% · 20 PP
Normal
Wish· 101% · 12 PP
Psychic
Wonder Room· 101% · 12 PP
Normal
Acupressure· 101% · 20 PP
Grass
Apple Acid90 BP · 100% · 12 PP
Water
Aqua Tail90 BP · 90% · 12 PP
Normal
Attract· 100% · 16 PP
Ice
Avalanche60 BP · 100% · 12 PP
Fighting
Axe Kick120 BP · 90% · 12 PP
Dark
Beat Up1 BP · 100% · 12 PP
Poison
Belch120 BP · 90% · 12 PP
Normal
Bind15 BP · 85% · 20 PP
Fire
Blast Burn150 BP · 90% · 8 PP
Normal
Block· 101% · 8 PP
Flying
Bounce85 BP · 85% · 8 PP
Dark
Brutal Swing60 BP · 100% · 20 PP
Fire
Burn Up130 BP · 100% · 8 PP
Electric
Charge· 101% · 20 PP
Electric
Charge Beam50 BP · 90% · 12 PP
Water
Chilling Water50 BP · 100% · 20 PP
Fighting
Circle Throw60 BP · 90% · 12 PP
Poison
Clear Smog50 BP · 101% · 16 PP
Dark
Comeuppance1 BP · 100% · 12 PP
Normal
Copycat· 101% · 20 PP
Poison
Corrosive Gas· 100% · 20 PP
Psychic
Cosmic Power· 101% · 20 PP
Fighting
Counter1 BP · 100% · 20 PP
Normal
Covet60 BP · 100% · 20 PP
Water
Crabhammer100 BP · 95% · 12 PP
Poison
Cross Poison70 BP · 100% · 20 PP
Normal
Crush Claw75 BP · 95% · 12 PP
Flying
Defog· 101% · 16 PP
Ground
Dig80 BP · 100% · 12 PP
Water
Dive80 BP · 100% · 12 PP
Normal
Double Hit35 BP · 90% · 12 PP
Normal
Double Team· 101% · 16 PP
Psychic
Eerie Spell80 BP · 100% · 8 PP
Electric
Electric Terrain· 101% · 12 PP
Electric
Electrify· 101% · 20 PP
Fairy
Fairy Lock· 101% · 12 PP
Flying
Feather Dance· 100% · 16 PP
Bug
Fell Stinger50 BP · 100% · 20 PP
Dragon
Fickle Beam80 BP · 100% · 8 PP
Fire
Fire Fang65 BP · 95% · 16 PP
Fire
Fire Lash90 BP · 100% · 16 PP
Fire
Fire Spin35 BP · 85% · 16 PP
Bug
First Impression100 BP · 100% · 12 PP
Normal
Flail1 BP · 100% · 16 PP
Fire
Flame Charge50 BP · 100% · 20 PP
Dark
Flatter· 100% · 16 PP
Flying
Fly90 BP · 95% · 16 PP
Fighting
Flying Press100 BP · 95% · 12 PP
Fighting
Focus Punch150 BP · 100% · 20 PP
Grass
Forest's Curse· 100% · 20 PP
Grass
Frenzy Plant150 BP · 90% · 8 PP
Ice
Frost Breath60 BP · 90% · 12 PP
Psychic
Future Sight120 BP · 100% · 12 PP
Poison
Gastro Acid· 100% · 12 PP
Grass
Grassy Glide55 BP · 100% · 20 PP
Grass
Grav Apple90 BP · 100% · 12 PP
Psychic
Guard Split· 101% · 12 PP
Psychic
Guard Swap· 101% · 12 PP
Normal
Guillotine1 BP · 30% · 8 PP
Steel
Gyro Ball1 BP · 100% · 8 PP
Steel
Hard Press1 BP · 100% · 12 PP
Normal
Heal Bell· 101% · 8 PP
Normal
Horn Drill1 BP · 30% · 8 PP
Grass
Horn Leech75 BP · 100% · 12 PP
Fire
Inferno100 BP · 50% · 8 PP
Grass
Ingrain· 101% · 20 PP
Steel
King's Shield· 101% · 8 PP
Normal
Lock-On· 101% · 8 PP
Psychic
Magic Powder· 100% · 20 PP
Psychic
Magic Room· 101% · 12 PP
Electric
Magnet Rise· 101% · 12 PP
Electric
Magnetic Flux· 101% · 20 PP
Steel
Metal Sound· 85% · 20 PP
Rock
Meteor Beam120 BP · 90% · 12 PP
Normal
Minimize· 101% · 12 PP
Fairy
Misty Explosion100 BP · 100% · 8 PP
Fairy
Misty Terrain· 101% · 12 PP
Fairy
Moonlight· 101% · 8 PP
Ice
Mountain Gale120 BP · 85% · 12 PP
Ground
Mud-Slap20 BP · 100% · 12 PP
Dark
Night Daze90 BP · 95% · 12 PP
Normal
Noble Roar· 100% · 20 PP
Dark
Payback50 BP · 100% · 12 PP
Grass
Petal Blizzard90 BP · 100% · 16 PP
Flying
Pluck60 BP · 100% · 20 PP
Poison
Poison Fang50 BP · 100% · 16 PP
Poison
Poison Powder· 75% · 20 PP
Bug
Pounce50 BP · 100% · 20 PP
Normal
Pound40 BP · 100% · 20 PP
Psychic
Power Split· 101% · 12 PP
Psychic
Power Swap· 101% · 12 PP
Psychic
Power Trick· 101% · 12 PP
Dark
Power Trip20 BP · 100% · 12 PP
Fire
Raging Fury120 BP · 100% · 12 PP
Normal
Rapid Spin50 BP · 100% · 20 PP
Normal
Recycle· 101% · 12 PP
Normal
Reflect Type· 101% · 16 PP
Fighting
Reversal1 BP · 100% · 16 PP
Electric
Rising Voltage70 BP · 100% · 20 PP
Rock
Rock Wrecker150 BP · 90% · 8 PP
Psychic
Role Play· 101% · 12 PP
Ground
Sand Tomb35 BP · 85% · 16 PP
Normal
Scary Face· 100% · 12 PP
Normal
Screech· 85% · 20 PP
Fighting
Seismic Toss1 BP · 100% · 20 PP
Normal
Self-Destruct200 BP · 100% · 8 PP
Ghost
Shadow Punch60 BP · 101% · 20 PP
Normal
Simple Beam· 100% · 16 PP
Normal
Sing· 55% · 16 PP
Bug
Skitter Smack70 BP · 90% · 12 PP
Flying
Sky Attack140 BP · 90% · 8 PP
Normal
Sleep Talk· 101% · 12 PP
Steel
Smart Strike70 BP · 101% · 12 PP
Steel
Snap Trap35 BP · 100% · 16 PP
Normal
Snore50 BP · 100% · 16 PP
Water
Sparkling Aria90 BP · 100% · 12 PP
Ground
Spikes· 101% · 20 PP
Ghost
Spirit Shackle90 BP · 100% · 12 PP
Normal
Spit Up1 BP · 100% · 12 PP
Ghost
Spite· 100% · 12 PP
Steel
Steel Roller130 BP · 100% · 8 PP
Steel
Steel Wing70 BP · 90% · 20 PP
Bug
Sticky Web· 101% · 20 PP
Normal
Stuff Cheeks· 101% · 12 PP
Electric
Supercell Slam100 BP · 95% · 16 PP
Normal
Swallow· 101% · 12 PP
Fairy
Sweet Kiss· 75% · 12 PP
Normal
Sweet Scent· 100% · 20 PP
Dark
Switcheroo· 100% · 12 PP
Grass
Syrup Bomb60 BP · 90% · 12 PP
Normal
Tail Slap25 BP · 85% · 12 PP
Normal
Tearful Look· 101% · 20 PP
Normal
Teatime· 101% · 12 PP
Normal
Teeter Dance· 100% · 20 PP
Normal
Terrain Pulse50 BP · 100% · 12 PP
Dark
Thief60 BP · 100% · 20 PP
Normal
Thrash120 BP · 100% · 12 PP
Normal
Tidy Up· 101% · 12 PP
Fire
Torch Song80 BP · 100% · 12 PP
Dark
Torment· 100% · 16 PP
Poison
Toxic Spikes· 101% · 20 PP
Poison
Toxic Thread· 100% · 20 PP
Grass
Trailblaze50 BP · 100% · 20 PP
Normal
Tri Attack80 BP · 100% · 12 PP
Ghost
Trick-or-Treat· 100% · 20 PP
Normal
Uproar90 BP · 100% · 12 PP
Poison
Venoshock65 BP · 100% · 12 PP
Electric
Volt Tackle120 BP · 100% · 16 PP
Water
Water Shuriken15 BP · 100% · 20 PP
Water
Whirlpool35 BP · 85% · 16 PP
Normal
Wrap15 BP · 90% · 20 PP
Electric
Zap Cannon120 BP · 50% · 8 PP

New Abilities · 193

AdaptabilityBoosts the power of moves of the same type as the Pokémon by 100% instead of 50%.DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.Rough SkinWhen the Pokémon is hit by a contact move, the attacker takes damage equal to 1/8 of its max HP.IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.UnburdenDoubles the Pokémon’s Speed stat when its held item is consumed or lost.Flower VeilGrass-type allies are immune to status conditions and cannot have their stats lowered.PranksterIncreases the priority of the Pokémon’s status moves by 1 stage.HospitalityWhen the Pokémon enters a battle, it restores 1/4 of its ally’s max HP.UnnerveMakes opponents unable to eat Berries.Cursed BodyWhen the Pokémon takes damage from a move, the attacker has a 30% chance of gaining the Move Disabled status for 4 turns.DrizzleSummons rain for 5 turns when the Pokémon enters a battle.LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.PixilateThe Pokémon’s Normal-type moves become Fairy-type moves and their power is boosted by 20%.Armor TailOpponents are unable to use priority moves against the Pokémon or its allies.StaminaWhen the Pokémon takes damage from a move, its Defense stat is boosted by 1 stage.ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.Toxic DebrisWhen the Pokémon takes damage from a physical move, it gives the opponent’s side the Toxic Spikes status.Sand StreamSummons a sandstorm for 5 turns when the Pokémon enters a battle.MultiscaleHalves the damage the Pokémon takes while its HP is full.Solar PowerIn harsh sunlight, the Pokémon’s Sp. Atk stat is boosted by 50%, but it loses 1/8 of its max HP at the end of every turn.Friend GuardReduces the damage allies take by 25%.Gale WingsIncreases the priority of the Pokémon’s Flying-type moves by 1 stage while its HP is full.Mirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.MoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.Poison TouchWhen the Pokémon hits a target with a contact move, the target has a 30% chance of being poisoned.Compound EyesBoosts the accuracy of the Pokémon’s moves by 30%.CompetitiveWhen the Pokémon has any of its stats lowered by an opponent, its Sp. Atk stat is boosted by 2 stages.ScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.Snow WarningSummons snow for 5 turns when the Pokémon enters a battle.SharpnessBoosts the power of the Pokémon’s slicing moves by 50%.DroughtSummons harsh sunlight for 5 turns when the Pokémon enters a battle.Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.SoundproofThe Pokémon is immune to sound-based moves.Rain DishThe Pokémon has 1/16 of its max HP restored at the end of every turn in rain.Stance ChangeThe Pokémon changes into its Blade Forme when it attacks and changes into its Shield Forme when it uses the move King’s Shield.Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.SturdyIf the Pokémon has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. The Pokémon is also immune to one-hit KO moves.Tough ClawsBoosts the power of the Pokémon’s contact moves by 30%.TraceWhen the Pokémon enters a battle, it changes its Ability to match that of an opponent.Rock HeadThe Pokémon will not lose HP due to recoil damage from its moves.Flash FireFire-type moves do not work on the Pokémon. Instead, they give the Pokémon the Flash Fire status.Speed BoostBoosts the Pokémon’s Speed stat by 1 stage at the end of every turn.Zero to HeroThe Pokémon changes into its Hero Form when it switches out of battle.Liquid VoiceThe Pokémon’s sound-based moves become Water-type moves.Swift SwimDoubles the Pokémon’s Speed stat in rain.Queenly MajestyOpponents are unable to use priority moves against the Pokémon or its allies.Solid RockReduces the damage the Pokémon takes from supereffective moves by 25%.OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).DisguiseWhen the Pokémon is in its Disguised Form and would take damage from a move, it loses 1/8 of its max HP instead of taking the damage, then changes into its Busted Form.IllusionThe Pokémon enters battle disguised as the last Pokémon in its party. It reverts to its usual appearance when it takes damage from a move.TelepathyThe Pokémon dodges attacks from its allies.TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.Cute CharmWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of gaining the Infatuated status if the attacker and the Pokémon are of opposite genders.Hyper CutterThe Pokémon’s Attack stat cannot be lowered by other Pokémon’s moves or Abilities.RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.Lightning RodThe Pokémon draws in all Electric-type moves. These moves do not work on the Pokémon. Instead, they boost its Sp. Atk stat by 1 stage.Snow CloakBoosts the Pokémon’s evasiveness by 25% in snow.ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.ProteanChanges the Pokémon’s type to the type of the move it’s about to use. This works only once per time the Pokémon enters battle.Flame BodyWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being burned.Leaf GuardThe Pokémon is immune to status conditions in harsh sunlight.LimberThe Pokémon cannot be paralyzed.Clear BodyThe Pokémon’s stats cannot be lowered by other Pokémon’s moves or Abilities.Huge PowerDoubles the power of the Pokémon’s physical moves.UnawareThe Pokémon ignores the target’s stat changes when attacking, and ignores the attacker’s stat changes when being attacked. It cannot ignore changes to the Speed stat, however.Natural CureThe Pokémon’s status conditions are cured when it switches out of battle.Sand VeilBoosts the Pokémon’s evasiveness by 25% in a sandstorm.Magic BounceInstead of being affected by other Pokémon’s status moves, the Pokémon bounces them back at the user.Cloud NineEliminates the effects of weather.Iron FistBoosts the power of the Pokémon’s punching moves by 20%.OvercoatThe Pokémon takes no damage from sandstorms and is immune to moves and Abilities involving powder.SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.BulletproofThe Pokémon is immune to ball and bomb moves.MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.Water BubbleHalves the damage the Pokémon takes from Fire-type moves and doubles the power of its Water-type moves. The Pokémon cannot be burned.ContraryReverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.Sheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.Thick FatHalves the damage the Pokémon takes from Fire- and Ice-type moves.PickpocketWhen the Pokémon is hit by a contact move, it will steal the held item of the attacker if it is not already holding an item.Weak ArmorWhen the Pokémon takes damage from a physical move, its Defense stat is lowered by 1 stage, but its Speed stat is boosted by 2 stages.ImposterThe Pokémon transforms into the Pokémon in front of it. It also copies all of that Pokémon’s stats apart from its HP.Own TempoThe Pokémon cannot become confused and is unaffected by Intimidate.StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.SymbiosisWhen an ally consumes an item, the Pokémon gives its own held item to that ally.InfiltratorWhen using its moves, the Pokémon ignores the effects of targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes.InsomniaThe Pokémon cannot become drowsy or be put to sleep.PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.Shell ArmorAttacks landed on the Pokémon will never be critical hits.BerserkBoosts the Pokémon’s Sp. Atk stat by 1 stage when an attack causes its HP to drop to 1/2 or less of its max.Fairy AuraBoosts the power of the Fairy-type moves of all Pokémon on the field by 33%.HeatproofHalves the damage the Pokémon takes from Fire-type moves and from being burned.MummyWhen the Pokémon is hit by a contact move, the attacker has its Ability changed to Mummy.Pure PowerDoubles the power of the Pokémon’s physical moves.Dry SkinWater-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. However, the Pokémon takes 25% more damage from Fire-type moves. The Pokémon has 1/8 of its max HP restored at the end of every turn in rain, but it loses 1/8 of its max HP at the end of every turn in harsh sunlight.ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.Sap SipperGrass-type moves do not work on the Pokémon. Instead, they boost its Attack stat by 1 stage.GutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.KlutzItems do not work when held by the Pokémon.Magic GuardThe Pokémon takes damage only from attacks.No GuardThe accuracy of moves used both by and against the Pokémon becomes 100%.Super LuckThe Pokémon has a 1-stage Critical-Hit Ratio Boost.Surge SurferDoubles the Pokémon’s Speed stat on Electric Terrain.Aroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.Earth EaterGround-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.Heavy MetalDoubles the Pokémon’s weight.IlluminateThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.Quick DrawThe Pokémon’s moves have a 30% chance of going first among moves of the same priority.RecklessBoosts the power of the Pokémon’s moves by 20% if they have recoil or crash damage.Sand ForceBoosts the power of the Pokémon’s Rock-, Ground-, and Steel-type moves by 30% in a sandstorm.Screen CleanerWhen the Pokémon enters a battle, it removes the Light Screen, Reflect, and Aurora Veil statuses.Skill LinkThe Pokémon’s multistrike moves always hit the maximum number of times.StalwartThe Pokémon ignores the effects of Abilities and moves that draw in moves.Volt AbsorbElectric-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.Fur CoatHalves the damage the Pokémon takes from physical moves.Hunger SwitchThe Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode at the end of every turn.Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.JustifiedWhen the Pokémon takes damage from a Dark-type move, its Attack stat is boosted by 1 stage.Mega SolEven when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were harsh sunlight.Motor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.Poison PointWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned.Purifying SaltHalves the damage the Pokémon takes from Ghost-type moves. The Pokémon is immune to status conditions.SniperBoosts the power of the Pokémon’s critical hits by 125% instead of 50%.Spicy SprayWhen the Pokémon takes damage from a move, it burns the attacker.Sweet VeilThe Pokémon and its allies cannot become drowsy or be put to sleep.Unseen FistWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target’s protective effects is still triggered.Wandering SpiritWhen the Pokémon is hit by a contact move, it swaps Abilities with the attacker.Water AbsorbWater-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.AerilateThe Pokémon’s Normal-type moves become Flying-type moves and their power is boosted by 20%.AftermathAttackers that knock out the Pokémon with a contact move take damage equal to 1/4 of their max HP.AnalyticBoosts the power of the Pokémon’s moves by 30% when the Pokémon is the last to move that turn.Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.AnticipationWhen the Pokémon enters a battle, it senses whether the opponents know any one-hit KO moves or moves that are super effective against it.Battle ArmorAttacks landed on the Pokémon will never be critical hits.Big PecksThe Pokémon’s Defense stat cannot be lowered by other Pokémon’s moves or Abilities.Cheek PouchThe Pokémon has 1/3 of its max HP restored when it eats a Berry, in addition to the Berry’s usual effect.CorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.Curious MedicineWhen the Pokémon enters a battle, it removes all stat changes from its allies.DampAll Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger.DragonizeThe Pokémon’s Normal-type moves become Dragon-type moves and their power is boosted by 20%.Early BirdThe Pokémon awakens from sleep twice as fast as other Pokémon.FilterReduces the damage the Pokémon takes from supereffective moves by 25%.ForecastThe Pokémon transforms with the weather to change its type to Water, Fire, or Ice.GluttonyIf the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max.GooeyWhen the Pokémon is hit by a contact move, the attacker’s Speed stat is lowered by 1 stage.HarvestIf the Pokémon has used a Berry, it has a 50% chance of creating another one at the end of every turn. In harsh sunlight, the Pokémon will definitely create a Berry.HealerThe Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn.HustleWhen the Pokémon uses physical moves, its Attack stat is boosted by 50%, but its accuracy is lowered by 20%.HydrationCures the Pokémon’s status conditions at the end of every turn in rain.ImmunityThe Pokémon cannot be poisoned or badly poisoned.Innards OutWhen the Pokémon takes damage from a move that knocks it out, it deals the same amount of damage to the attacker.Light MetalHalves the Pokémon’s weight.Long ReachNone of the moves used by the Pokémon are considered contact moves.Magma ArmorThe Pokémon cannot be frozen.Marvel ScaleWhen the Pokémon has a status condition, its Defense stat is boosted by 50%.Mega LauncherBoosts the power of the Pokémon’s pulse moves by 50%.MercilessThe Pokémon’s attacks become critical hits if the target is poisoned or badly poisoned.MimicryThe Pokémon’s type changes depending on the terrain.MinusBoosts the Pokémon’s Sp. Atk stat by 50% if an ally with the Plus or Minus Ability is also in battle.OpportunistWhen an opponent’s stats are boosted, the Pokémon boosts its own stats in the exact same way.Parental BondThe parent and child attack one after the other. The power of the child’s attacks is 1/4 of those of the parent.PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.Piercing DrillWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target’s protective effects is still triggered.PlusBoosts the Pokémon’s Sp. Atk stat by 50% if an ally with the Plus or Minus Ability is also in battle.Poison HealIf poisoned or badly poisoned, the Pokémon has 1/8 of its max HP restored at the end of every turn instead of losing HP.Quick FeetWhen the Pokémon has a status condition, its Speed stat is boosted by 50%. Being paralyzed does not lower the Pokémon’s Speed stat.ReceiverThe Pokémon changes its Ability to match that of a defeated ally.RefrigerateThe Pokémon’s Normal-type moves become Ice-type moves and their power is boosted by 20%.RipenDoubles the effects of Berries eaten by the Pokémon.RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.Sand SpitSummons a sandstorm for 5 turns when the Pokémon takes damage from moves.Shadow TagOpponents cannot be switched out of battle.Shed SkinThe Pokémon has a 30% chance of curing its own status conditions at the end of every turn.Shield DustThe Pokémon is immune to additional effects from attacks.Slush RushDoubles the Pokémon’s Speed stat in snow.StallThe Pokémon’s moves go last among moves of the same priority.SteadfastWhen the Pokémon flinches, its Speed stat is boosted by 1 stage.StenchWhen the Pokémon deals damage with its moves, there is a 10% chance that targets will flinch.Sticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.Strong JawBoosts the power of the Pokémon’s biting moves by 50%.Suction CupsThe Pokémon is unaffected by the moves and held items of other Pokémon that would force it to switch out of battle.Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.SwarmBoosts the power of the Pokémon’s Bug-type moves by 50% when its HP drops to 1/3 or less of its max.Tangled FeetDoubles the Pokémon’s evasiveness if it is confused.Vital SpiritThe Pokémon cannot become drowsy or be put to sleep.White SmokeThe Pokémon’s stats cannot be lowered by other Pokémon’s moves or Abilities.