Regulation M-A
Starts08 Apr 2026
→
Ends17 Jun 2026
Elapsed
All Pokémon · 277
Seasons · 2
New Items · 117
New Moves · 490

Protect· 101% · 8 PP

Fake Out40 BP · 100% · 12 PP

Rock Slide75 BP · 90% · 12 PP

Tailwind· 101% · 16 PP

Moonblast95 BP · 100% · 16 PP

Close Combat120 BP · 100% · 8 PP

Weather Ball50 BP · 100% · 12 PP

Aqua Jet40 BP · 100% · 20 PP

Sucker Punch70 BP · 100% · 8 PP

Last Respects50 BP · 100% · 12 PP

Kowtow Cleave85 BP · 101% · 12 PP

Heat Wave95 BP · 90% · 12 PP

Dragon Claw80 BP · 100% · 16 PP

Earthquake100 BP · 100% · 12 PP

Flare Blitz120 BP · 100% · 16 PP

Iron Head80 BP · 100% · 16 PP

Wave Crash120 BP · 100% · 12 PP

Trick Room· 101% · 8 PP

Rage Powder· 101% · 20 PP

Encore· 100% · 8 PP

Dire Claw80 BP · 100% · 16 PP

Parting Shot· 100% · 20 PP

Solar Beam120 BP · 100% · 12 PP

Dazzling Gleam80 BP · 100% · 12 PP

Low Kick1 BP · 100% · 20 PP

Hyper Voice90 BP · 100% · 12 PP

Matcha Gotcha80 BP · 90% · 16 PP

Sludge Bomb90 BP · 100% · 12 PP

Calm Mind· 101% · 20 PP

Earth Power90 BP · 100% · 12 PP

Flip Turn60 BP · 100% · 20 PP

Throat Chop80 BP · 100% · 16 PP

Shadow Ball80 BP · 100% · 16 PP

Hurricane110 BP · 70% · 12 PP

Helping Hand· 101% · 20 PP

Dragon Pulse85 BP · 100% · 12 PP

Dual Wingbeat40 BP · 90% · 12 PP

Swords Dance· 101% · 20 PP

Thunderbolt90 BP · 100% · 16 PP

Blizzard110 BP · 70% · 8 PP

Stomping Tantrum75 BP · 100% · 12 PP

Psychic90 BP · 100% · 12 PP

Wide Guard· 101% · 12 PP

Life Dew· 101% · 12 PP

Will-O-Wisp· 85% · 16 PP

Electro Shot130 BP · 100% · 12 PP

Flash Cannon80 BP · 100% · 12 PP

Quick Attack40 BP · 100% · 20 PP

Liquidation85 BP · 100% · 12 PP

Rain Dance· 101% · 8 PP

Knock Off65 BP · 100% · 20 PP

Light of Ruin140 BP · 90% · 8 PP

Aurora Veil· 101% · 20 PP

Brave Bird120 BP · 100% · 16 PP

Rock Tomb60 BP · 95% · 16 PP

Hyper Beam150 BP · 90% · 8 PP

Detect· 101% · 8 PP

Power Gem80 BP · 100% · 20 PP

Spiky Shield· 101% · 8 PP

Poison Jab80 BP · 100% · 20 PP

Draining Kiss50 BP · 100% · 12 PP

Sleep Powder· 75% · 16 PP

Hydro Pump110 BP · 80% · 8 PP

Giga Drain75 BP · 100% · 12 PP

Draco Meteor130 BP · 90% · 8 PP

Overheat130 BP · 90% · 8 PP

Aura Sphere80 BP · 101% · 20 PP

Darkest Lariat85 BP · 100% · 12 PP

Dragon Dance· 101% · 20 PP

Dark Pulse80 BP · 100% · 16 PP

Follow Me· 101% · 20 PP

Psyshock80 BP · 100% · 12 PP

Shadow Sneak40 BP · 100% · 20 PP

Light Screen· 101% · 20 PP

Bulk Up· 101% · 20 PP

Super Fang1 BP · 90% · 12 PP

Bullet Punch40 BP · 100% · 20 PP

Taunt· 100% · 20 PP

Coaching· 101% · 12 PP

Perish Song· 101% · 8 PP

Muddy Water90 BP · 85% · 12 PP

Icy Wind55 BP · 95% · 16 PP

Disable· 100% · 20 PP

Eruption150 BP · 100% · 8 PP

Flamethrower90 BP · 100% · 16 PP

Double-Edge120 BP · 100% · 16 PP

Volt Switch70 BP · 100% · 20 PP

Extreme Speed80 BP · 100% · 8 PP

Ice Punch75 BP · 100% · 16 PP

Nasty Plot· 101% · 20 PP

Water Spout150 BP · 100% · 8 PP

Bug Bite60 BP · 100% · 20 PP

Feint30 BP · 100% · 12 PP

Clanging Scales110 BP · 100% · 8 PP

Roost· 101% · 8 PP

Clangorous Soul· 101% · 8 PP

Snarl55 BP · 95% · 16 PP

Ice Beam90 BP · 100% · 12 PP

Poltergeist110 BP · 90% · 8 PP

Leech Seed· 90% · 12 PP

Gunk Shot120 BP · 80% · 8 PP

Hypnosis· 60% · 20 PP

High Horsepower95 BP · 95% · 12 PP

Body Press80 BP · 100% · 12 PP

Twin Beam40 BP · 100% · 12 PP

Reflect· 101% · 20 PP

Electroweb55 BP · 95% · 16 PP

Accelerock40 BP · 100% · 20 PP

Stone Axe65 BP · 90% · 16 PP

Freeze-Dry70 BP · 100% · 20 PP

Shell Smash· 101% · 16 PP

Triple Axel20 BP · 90% · 12 PP

Head Smash150 BP · 80% · 8 PP

Sunny Day· 101% · 8 PP

U-turn70 BP · 100% · 20 PP

Waterfall80 BP · 100% · 16 PP

Coil· 101% · 20 PP

Recover· 101% · 8 PP

Acrobatics55 BP · 100% · 16 PP

Scald80 BP · 100% · 16 PP

Foul Play95 BP · 100% · 16 PP

Play Rough90 BP · 90% · 12 PP

Ancient Power60 BP · 100% · 8 PP

Sacred Sword90 BP · 100% · 16 PP

Bitter Blade90 BP · 100% · 12 PP

Lumina Crash80 BP · 100% · 12 PP

Baton Pass· 101% · 20 PP

Drain Punch75 BP · 100% · 12 PP

Scale Shot25 BP · 90% · 20 PP

Jet Punch60 BP · 100% · 16 PP

Ice Fang65 BP · 95% · 16 PP

Quick Guard· 101% · 16 PP

Air Slash75 BP · 95% · 16 PP

Substitute· 101% · 12 PP

Crunch80 BP · 100% · 16 PP

Leaf Storm130 BP · 90% · 8 PP

Gigaton Hammer160 BP · 100% · 8 PP

Roar· 101% · 20 PP

X-Scissor80 BP · 100% · 16 PP

Yawn· 101% · 12 PP

Pollen Puff90 BP · 100% · 16 PP

Psycho Cut70 BP · 100% · 20 PP

Energy Ball90 BP · 100% · 12 PP

Lash Out75 BP · 100% · 8 PP

Trop Kick85 BP · 100% · 16 PP

Heavy Slam1 BP · 100% · 12 PP

Imprison· 101% · 12 PP

Shadow Claw70 BP · 100% · 16 PP

Psychic Fangs85 BP · 100% · 12 PP

Iron Defense· 101% · 16 PP

Breaking Swipe60 BP · 100% · 16 PP

Night Slash70 BP · 100% · 20 PP

Flower Trick70 BP · 101% · 12 PP

Quash· 100% · 16 PP

Strength Sap· 100% · 12 PP

Ice Hammer100 BP · 90% · 12 PP

Mach Punch40 BP · 100% · 20 PP

Stone Edge100 BP · 80% · 8 PP

Hammer Arm100 BP · 90% · 12 PP

Fake Tears· 100% · 20 PP

Round60 BP · 100% · 16 PP

Thunder Wave· 90% · 20 PP

Trick· 100% · 12 PP

Vacuum Wave40 BP · 100% · 20 PP

Ice Shard40 BP · 100% · 20 PP

Icicle Crash85 BP · 90% · 12 PP

Instruct· 101% · 16 PP

Leaf Blade90 BP · 100% · 16 PP

Zen Headbutt80 BP · 90% · 16 PP

Aqua Cutter70 BP · 100% · 20 PP

Belly Drum· 101% · 12 PP

Infestation20 BP · 100% · 20 PP

Phantom Force90 BP · 100% · 12 PP

Toxic· 90% · 12 PP

Baneful Bunker· 101% · 8 PP

Last Resort140 BP · 100% · 8 PP

Psychic Noise75 BP · 100% · 12 PP

Headlong Rush120 BP · 100% · 8 PP

Temper Flare75 BP · 100% · 12 PP

Thunder110 BP · 70% · 12 PP

Thunder Punch75 BP · 100% · 16 PP

Ice Spinner80 BP · 100% · 16 PP

Dragon Darts50 BP · 100% · 12 PP

Eerie Impulse· 100% · 16 PP

Giga Impact150 BP · 90% · 8 PP

Mystical Fire75 BP · 100% · 12 PP

Rock Blast25 BP · 90% · 12 PP

Scorching Sands70 BP · 100% · 12 PP

Ally Switch· 101% · 16 PP

Assurance60 BP · 100% · 12 PP

Brick Break75 BP · 100% · 16 PP

Gravity· 101% · 8 PP

Meteor Mash90 BP · 90% · 12 PP

Power Whip120 BP · 85% · 12 PP

After You· 101% · 16 PP

Endeavor1 BP · 100% · 8 PP

Population Bomb20 BP · 90% · 12 PP

Psych Up· 101% · 12 PP

Psyshield Bash90 BP · 90% · 12 PP

Struggle Bug50 BP · 100% · 20 PP

Water Pulse60 BP · 100% · 20 PP

Wood Hammer120 BP · 100% · 16 PP

Acid Spray40 BP · 100% · 20 PP

Body Slam85 BP · 100% · 16 PP

Discharge80 BP · 100% · 16 PP

Expanding Force80 BP · 100% · 12 PP

Focus Blast120 BP · 70% · 8 PP

Glare· 100% · 20 PP

Haze· 101% · 20 PP

Ceaseless Edge65 BP · 90% · 16 PP

Chilly Reception· 101% · 12 PP

Fire Punch75 BP · 100% · 16 PP

Fissure1 BP · 30% · 8 PP

Psychic Terrain· 101% · 12 PP

Transform· 101% · 12 PP

Bitter Malice75 BP · 100% · 12 PP

Icicle Spear25 BP · 100% · 20 PP

Outrage120 BP · 100% · 12 PP

Parabolic Charge65 BP · 100% · 20 PP

Shed Tail· 101% · 12 PP

Skill Swap· 101% · 12 PP

Upper Hand65 BP · 100% · 16 PP

Aerial Ace60 BP · 101% · 20 PP

Destiny Bond· 101% · 8 PP

Entrainment· 100% · 16 PP

Howl· 101% · 20 PP

Sludge Wave95 BP · 100% · 12 PP

Soak· 100% · 20 PP

Stealth Rock· 101% · 20 PP

Superpower120 BP · 100% · 8 PP

Aqua Step80 BP · 100% · 12 PP

Bone Rush30 BP · 90% · 12 PP

Bullet Seed25 BP · 100% · 20 PP

Curse· 101% · 12 PP

Fiery Dance80 BP · 100% · 12 PP

Growth· 101% · 20 PP

Leech Life80 BP · 100% · 12 PP

Low Sweep65 BP · 100% · 20 PP

Metal Burst1 BP · 100% · 12 PP

Mortal Spin30 BP · 100% · 16 PP

Nuzzle20 BP · 100% · 20 PP

Pin Missile25 BP · 95% · 20 PP

Quiver Dance· 101% · 20 PP

Stockpile· 101% · 20 PP

Triple Arrows90 BP · 100% · 12 PP

Wild Charge90 BP · 100% · 16 PP

Armor Cannon120 BP · 100% · 8 PP

Dragon Tail60 BP · 90% · 12 PP

Hex65 BP · 100% · 12 PP

Pain Split· 101% · 20 PP

Raging Bull90 BP · 100% · 12 PP

Razor Shell75 BP · 95% · 12 PP

Safeguard· 101% · 20 PP

Seed Bomb80 BP · 100% · 16 PP

Smack Down50 BP · 100% · 16 PP

Spicy Extract· 101% · 16 PP

Stored Power20 BP · 100% · 12 PP

Storm Throw60 BP · 100% · 12 PP

Surf90 BP · 100% · 16 PP

Synthesis· 101% · 8 PP

Worry Seed· 100% · 12 PP

Alluring Voice80 BP · 100% · 12 PP

Beak Blast120 BP · 100% · 8 PP

Bite60 BP · 100% · 20 PP

Blaze Kick85 BP · 90% · 12 PP

Bug Buzz90 BP · 100% · 12 PP

Bulldoze60 BP · 100% · 20 PP

Cotton Spore· 100% · 20 PP

Decorate· 101% · 16 PP

Dragon Cheer· 101% · 16 PP

Drill Peck80 BP · 100% · 20 PP

Drill Run80 BP · 95% · 12 PP

Explosion250 BP · 100% · 8 PP

Fire Blast110 BP · 85% · 8 PP

Grass Knot1 BP · 100% · 20 PP

High Jump Kick130 BP · 90% · 12 PP

Lunge80 BP · 100% · 16 PP

Mega Kick120 BP · 75% · 8 PP

Sheer Cold1 BP · 30% · 8 PP

Shell Side Arm90 BP · 100% · 12 PP

Shelter· 101% · 12 PP

Solar Blade125 BP · 100% · 12 PP

Thunder Fang65 BP · 95% · 16 PP

Tickle· 100% · 20 PP

Acid Armor· 101% · 20 PP

Agility· 101% · 20 PP

Air Cutter60 BP · 95% · 20 PP

Amnesia· 101% · 20 PP

Aqua Ring· 101% · 20 PP

Aromatic Mist· 101% · 20 PP

Aura Wheel110 BP · 100% · 12 PP

Baby-Doll Eyes· 100% · 20 PP

Boomburst140 BP · 100% · 12 PP

Burning Jealousy70 BP · 100% · 8 PP

Charm· 100% · 20 PP

Confuse Ray· 100% · 12 PP

Cotton Guard· 101% · 12 PP

Cross Chop100 BP · 80% · 8 PP

Dragon Rush100 BP · 75% · 12 PP

Dynamic Punch100 BP · 50% · 8 PP

Electro Ball1 BP · 100% · 12 PP

Endure· 101% · 12 PP

Extrasensory80 BP · 100% · 20 PP

Facade70 BP · 100% · 20 PP

Final Gambit1 BP · 100% · 8 PP

Fling1 BP · 100% · 12 PP

Focus Energy· 101% · 20 PP

Grassy Terrain· 101% · 12 PP

Heal Pulse· 101% · 12 PP

Healing Wish· 101% · 12 PP

Heat Crash1 BP · 100% · 12 PP

Hydro Cannon150 BP · 90% · 8 PP

Infernal Parade65 BP · 100% · 16 PP

Iron Tail100 BP · 75% · 16 PP

Lava Plume80 BP · 100% · 16 PP

Mean Look· 101% · 8 PP

Megahorn120 BP · 85% · 12 PP

Memento· 100% · 12 PP

Mirror Coat1 BP · 100% · 20 PP

Morning Sun· 101% · 8 PP

Mud Shot55 BP · 95% · 16 PP

Night Shade1 BP · 100% · 16 PP

Petal Dance120 BP · 100% · 12 PP

Rest· 101% · 8 PP

Rock Polish· 101% · 20 PP

Salt Cure40 BP · 100% · 16 PP

Sandstorm· 101% · 8 PP

Slack Off· 101% · 8 PP

Snowscape· 101% · 8 PP

Speed Swap· 101% · 12 PP

Steel Beam140 BP · 95% · 8 PP

String Shot· 95% · 20 PP

Stun Spore· 75% · 20 PP

Swagger· 85% · 16 PP

Whirlwind· 101% · 20 PP

Wish· 101% · 12 PP

Wonder Room· 101% · 12 PP

Acupressure· 101% · 20 PP

Apple Acid90 BP · 100% · 12 PP

Aqua Tail90 BP · 90% · 12 PP

Attract· 100% · 16 PP

Avalanche60 BP · 100% · 12 PP

Axe Kick120 BP · 90% · 12 PP

Beat Up1 BP · 100% · 12 PP

Belch120 BP · 90% · 12 PP

Bind15 BP · 85% · 20 PP

Blast Burn150 BP · 90% · 8 PP

Block· 101% · 8 PP

Bounce85 BP · 85% · 8 PP

Brutal Swing60 BP · 100% · 20 PP

Burn Up130 BP · 100% · 8 PP

Charge· 101% · 20 PP

Charge Beam50 BP · 90% · 12 PP

Chilling Water50 BP · 100% · 20 PP

Circle Throw60 BP · 90% · 12 PP

Clear Smog50 BP · 101% · 16 PP

Comeuppance1 BP · 100% · 12 PP

Copycat· 101% · 20 PP

Corrosive Gas· 100% · 20 PP

Cosmic Power· 101% · 20 PP

Counter1 BP · 100% · 20 PP

Covet60 BP · 100% · 20 PP

Crabhammer100 BP · 95% · 12 PP

Cross Poison70 BP · 100% · 20 PP

Crush Claw75 BP · 95% · 12 PP

Defog· 101% · 16 PP

Dig80 BP · 100% · 12 PP

Dive80 BP · 100% · 12 PP

Double Hit35 BP · 90% · 12 PP

Double Team· 101% · 16 PP

Eerie Spell80 BP · 100% · 8 PP

Electric Terrain· 101% · 12 PP

Electrify· 101% · 20 PP

Fairy Lock· 101% · 12 PP

Feather Dance· 100% · 16 PP

Fell Stinger50 BP · 100% · 20 PP

Fickle Beam80 BP · 100% · 8 PP

Fire Fang65 BP · 95% · 16 PP

Fire Lash90 BP · 100% · 16 PP

Fire Spin35 BP · 85% · 16 PP

First Impression100 BP · 100% · 12 PP

Flail1 BP · 100% · 16 PP

Flame Charge50 BP · 100% · 20 PP

Flatter· 100% · 16 PP

Fly90 BP · 95% · 16 PP

Flying Press100 BP · 95% · 12 PP

Focus Punch150 BP · 100% · 20 PP

Forest's Curse· 100% · 20 PP

Frenzy Plant150 BP · 90% · 8 PP

Frost Breath60 BP · 90% · 12 PP

Future Sight120 BP · 100% · 12 PP

Gastro Acid· 100% · 12 PP

Grassy Glide55 BP · 100% · 20 PP

Grav Apple90 BP · 100% · 12 PP

Guard Split· 101% · 12 PP

Guard Swap· 101% · 12 PP

Guillotine1 BP · 30% · 8 PP

Gyro Ball1 BP · 100% · 8 PP

Hard Press1 BP · 100% · 12 PP

Heal Bell· 101% · 8 PP

Horn Drill1 BP · 30% · 8 PP

Horn Leech75 BP · 100% · 12 PP

Inferno100 BP · 50% · 8 PP

Ingrain· 101% · 20 PP

King's Shield· 101% · 8 PP

Lock-On· 101% · 8 PP

Magic Powder· 100% · 20 PP

Magic Room· 101% · 12 PP

Magnet Rise· 101% · 12 PP

Magnetic Flux· 101% · 20 PP

Metal Sound· 85% · 20 PP

Meteor Beam120 BP · 90% · 12 PP

Minimize· 101% · 12 PP

Misty Explosion100 BP · 100% · 8 PP

Misty Terrain· 101% · 12 PP

Moonlight· 101% · 8 PP

Mountain Gale120 BP · 85% · 12 PP

Mud-Slap20 BP · 100% · 12 PP

Night Daze90 BP · 95% · 12 PP

Noble Roar· 100% · 20 PP

Payback50 BP · 100% · 12 PP

Petal Blizzard90 BP · 100% · 16 PP

Pluck60 BP · 100% · 20 PP

Poison Fang50 BP · 100% · 16 PP

Poison Powder· 75% · 20 PP

Pounce50 BP · 100% · 20 PP

Pound40 BP · 100% · 20 PP

Power Split· 101% · 12 PP

Power Swap· 101% · 12 PP

Power Trick· 101% · 12 PP

Power Trip20 BP · 100% · 12 PP

Raging Fury120 BP · 100% · 12 PP

Rapid Spin50 BP · 100% · 20 PP

Recycle· 101% · 12 PP

Reflect Type· 101% · 16 PP

Reversal1 BP · 100% · 16 PP

Rising Voltage70 BP · 100% · 20 PP

Rock Wrecker150 BP · 90% · 8 PP

Role Play· 101% · 12 PP

Sand Tomb35 BP · 85% · 16 PP

Scary Face· 100% · 12 PP

Screech· 85% · 20 PP

Seismic Toss1 BP · 100% · 20 PP

Self-Destruct200 BP · 100% · 8 PP

Shadow Punch60 BP · 101% · 20 PP

Simple Beam· 100% · 16 PP

Sing· 55% · 16 PP

Skitter Smack70 BP · 90% · 12 PP

Sky Attack140 BP · 90% · 8 PP

Sleep Talk· 101% · 12 PP

Smart Strike70 BP · 101% · 12 PP

Snap Trap35 BP · 100% · 16 PP

Snore50 BP · 100% · 16 PP

Sparkling Aria90 BP · 100% · 12 PP

Spikes· 101% · 20 PP

Spirit Shackle90 BP · 100% · 12 PP

Spit Up1 BP · 100% · 12 PP

Spite· 100% · 12 PP

Steel Roller130 BP · 100% · 8 PP

Steel Wing70 BP · 90% · 20 PP

Sticky Web· 101% · 20 PP

Stuff Cheeks· 101% · 12 PP

Supercell Slam100 BP · 95% · 16 PP

Swallow· 101% · 12 PP

Sweet Kiss· 75% · 12 PP

Sweet Scent· 100% · 20 PP

Switcheroo· 100% · 12 PP

Syrup Bomb60 BP · 90% · 12 PP

Tail Slap25 BP · 85% · 12 PP

Tearful Look· 101% · 20 PP

Teatime· 101% · 12 PP

Teeter Dance· 100% · 20 PP

Terrain Pulse50 BP · 100% · 12 PP

Thief60 BP · 100% · 20 PP

Thrash120 BP · 100% · 12 PP

Tidy Up· 101% · 12 PP

Torch Song80 BP · 100% · 12 PP

Torment· 100% · 16 PP

Toxic Spikes· 101% · 20 PP

Toxic Thread· 100% · 20 PP

Trailblaze50 BP · 100% · 20 PP

Tri Attack80 BP · 100% · 12 PP

Trick-or-Treat· 100% · 20 PP

Uproar90 BP · 100% · 12 PP

Venoshock65 BP · 100% · 12 PP

Volt Tackle120 BP · 100% · 16 PP

Water Shuriken15 BP · 100% · 20 PP

Whirlpool35 BP · 85% · 16 PP

Wrap15 BP · 90% · 20 PP

Zap Cannon120 BP · 50% · 8 PP
New Abilities · 193
AdaptabilityBoosts the power of moves of the same type as the Pokémon by
100% instead of 50%.DefiantWhen the Pokémon has any of its stats lowered by an opponent,
its Attack stat is boosted by 2 stages.Rough SkinWhen the Pokémon is hit by a contact move, the attacker takes
damage equal to 1/8 of its max HP.IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of
opponents by 1 stage.BlazeBoosts the power of the Pokémon’s Fire-type moves by 50%
when its HP drops to 1/3 or less of its max.UnburdenDoubles the Pokémon’s Speed stat when its held item is
consumed or lost.Flower VeilGrass-type allies are immune to status conditions and cannot
have their stats lowered.PranksterIncreases the priority of the Pokémon’s status moves by 1 stage.HospitalityWhen the Pokémon enters a battle, it restores 1/4 of its ally’s
max HP.UnnerveMakes opponents unable to eat Berries.Cursed BodyWhen the Pokémon takes damage from a move, the attacker has
a 30% chance of gaining the Move Disabled status for 4 turns.DrizzleSummons rain for 5 turns when the Pokémon enters a battle.LevitateThe Pokémon floats off the ground, making it immune to
Ground-type moves, as well as the Spikes, Toxic Spikes,
and Sticky Web statuses.PixilateThe Pokémon’s Normal-type moves become Fairy-type moves
and their power is boosted by 20%.Armor TailOpponents are unable to use priority moves against the
Pokémon or its allies.StaminaWhen the Pokémon takes damage from a move, its Defense stat
is boosted by 1 stage.ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.Toxic DebrisWhen the Pokémon takes damage from a physical move, it
gives the opponent’s side the Toxic Spikes status.Sand StreamSummons a sandstorm for 5 turns when the Pokémon enters
a battle.MultiscaleHalves the damage the Pokémon takes while its HP is full.Solar PowerIn harsh sunlight, the Pokémon’s Sp. Atk stat is boosted by 50%,
but it loses 1/8 of its max HP at the end of every turn.Friend GuardReduces the damage allies take by 25%.Gale WingsIncreases the priority of the Pokémon’s Flying-type moves by
1 stage while its HP is full.Mirror ArmorInstead of being affected by stat-lowering effects, the Pokémon
bounces them back at whichever Pokémon caused them.MoodyAt the end of every turn, one of the Pokémon’s stats will be
boosted by 2 stages, but another will be lowered by 1 stage.TechnicianBoosts the power of the Pokémon’s moves by 50% if their
power is 60 or less.Poison TouchWhen the Pokémon hits a target with a contact move, the target
has a 30% chance of being poisoned.Compound EyesBoosts the accuracy of the Pokémon’s moves by 30%.CompetitiveWhen the Pokémon has any of its stats lowered by an opponent,
its Sp. Atk stat is boosted by 2 stages.ScrappyThe Pokémon can hit Ghost types with Normal- and
Fighting-type moves. It is also unaffected by Intimidate.Snow WarningSummons snow for 5 turns when the Pokémon enters a battle.SharpnessBoosts the power of the Pokémon’s slicing moves by 50%.DroughtSummons harsh sunlight for 5 turns when the Pokémon enters
a battle.Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.SoundproofThe Pokémon is immune to sound-based moves.Rain DishThe Pokémon has 1/16 of its max HP restored at the end of
every turn in rain.Stance ChangeThe Pokémon changes into its Blade Forme when it attacks
and changes into its Shield Forme when it uses the move
King’s Shield.Inner FocusThe Pokémon never flinches when attacked and is unaffected
by Intimidate.SturdyIf the Pokémon has full HP and takes damage from a move that
would knock it out in one hit, it will endure the hit with 1 HP.
The Pokémon is also immune to one-hit KO moves.Tough ClawsBoosts the power of the Pokémon’s contact moves by 30%.TraceWhen the Pokémon enters a battle, it changes its Ability to
match that of an opponent.Rock HeadThe Pokémon will not lose HP due to recoil damage from
its moves.Flash FireFire-type moves do not work on the Pokémon. Instead, they
give the Pokémon the Flash Fire status.Speed BoostBoosts the Pokémon’s Speed stat by 1 stage at the end of
every turn.Zero to HeroThe Pokémon changes into its Hero Form when it switches out
of battle.Liquid VoiceThe Pokémon’s sound-based moves become Water-type moves.Swift SwimDoubles the Pokémon’s Speed stat in rain.Queenly MajestyOpponents are unable to use priority moves against the
Pokémon or its allies.Solid RockReduces the damage the Pokémon takes from supereffective
moves by 25%.OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50%
when its HP drops to 1/3 or less of its max.Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the
target (with certain exceptions).DisguiseWhen the Pokémon is in its Disguised Form and would take
damage from a move, it loses 1/8 of its max HP instead of
taking the damage, then changes into its Busted Form.IllusionThe Pokémon enters battle disguised as the last Pokémon in its
party. It reverts to its usual appearance when it takes damage
from a move.TelepathyThe Pokémon dodges attacks from its allies.TorrentBoosts the power of the Pokémon’s Water-type moves by 50%
when its HP drops to 1/3 or less of its max.Cute CharmWhen the Pokémon is hit by a contact move, the attacker has
a 30% chance of gaining the Infatuated status if the attacker
and the Pokémon are of opposite genders.Hyper CutterThe Pokémon’s Attack stat cannot be lowered by other
Pokémon’s moves or Abilities.RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches
out of battle.Lightning RodThe Pokémon draws in all Electric-type moves. These moves do
not work on the Pokémon. Instead, they boost its Sp. Atk stat by
1 stage.Snow CloakBoosts the Pokémon’s evasiveness by 25% in snow.ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses
and is unaffected by Intimidate.ProteanChanges the Pokémon’s type to the type of the move it’s
about to use. This works only once per time the Pokémon
enters battle.Flame BodyWhen the Pokémon is hit by a contact move, the attacker has a
30% chance of being burned.Leaf GuardThe Pokémon is immune to status conditions in harsh sunlight.LimberThe Pokémon cannot be paralyzed.Clear BodyThe Pokémon’s stats cannot be lowered by other Pokémon’s
moves or Abilities.Huge PowerDoubles the power of the Pokémon’s physical moves.UnawareThe Pokémon ignores the target’s stat changes when attacking,
and ignores the attacker’s stat changes when being attacked.
It cannot ignore changes to the Speed stat, however.Natural CureThe Pokémon’s status conditions are cured when it switches out
of battle.Sand VeilBoosts the Pokémon’s evasiveness by 25% in a sandstorm.Magic BounceInstead of being affected by other Pokémon’s status moves,
the Pokémon bounces them back at the user.Cloud NineEliminates the effects of weather.Iron FistBoosts the power of the Pokémon’s punching moves by 20%.OvercoatThe Pokémon takes no damage from sandstorms and is immune
to moves and Abilities involving powder.SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly
poisoned by another Pokémon’s move or Ability, that Pokémon
will also be inflicted with the same status condition.BulletproofThe Pokémon is immune to ball and bomb moves.MoxieWhen the Pokémon knocks out a target with an attack, its
Attack stat is boosted by 1 stage.Water BubbleHalves the damage the Pokémon takes from Fire-type moves
and doubles the power of its Water-type moves. The Pokémon
cannot be burned.ContraryReverses any stat changes affecting the Pokémon so that
attempts to boost its stats instead lower them—and attempts
to lower its stats will boost them.Sheer ForceThe Pokémon’s moves lose their additional effects, but the
power of those moves will be boosted by 30%.Thick FatHalves the damage the Pokémon takes from Fire- and Ice-type
moves.PickpocketWhen the Pokémon is hit by a contact move, it will steal the
held item of the attacker if it is not already holding an item.Weak ArmorWhen the Pokémon takes damage from a physical move, its
Defense stat is lowered by 1 stage, but its Speed stat is boosted
by 2 stages.ImposterThe Pokémon transforms into the Pokémon in front of it. It also
copies all of that Pokémon’s stats apart from its HP.Own TempoThe Pokémon cannot become confused and is unaffected by
Intimidate.StaticWhen the Pokémon is hit by a contact move, the attacker has a
30% chance of being paralyzed.Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is
boosted by 10% for each Pokémon in its party that has been
defeated in the battle already. The maximum boost is 50%.SymbiosisWhen an ally consumes an item, the Pokémon gives its own held
item to that ally.InfiltratorWhen using its moves, the Pokémon ignores the effects of
targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and
substitutes.InsomniaThe Pokémon cannot become drowsy or be put to sleep.PressureCauses opponents to expend 1 more PP when using moves
against the Pokémon.Shell ArmorAttacks landed on the Pokémon will never be critical hits.BerserkBoosts the Pokémon’s Sp. Atk stat by 1 stage when an attack
causes its HP to drop to 1/2 or less of its max.Fairy AuraBoosts the power of the Fairy-type moves of all Pokémon on the
field by 33%.HeatproofHalves the damage the Pokémon takes from Fire-type moves
and from being burned.MummyWhen the Pokémon is hit by a contact move, the attacker has its
Ability changed to Mummy.Pure PowerDoubles the power of the Pokémon’s physical moves.Dry SkinWater-type moves do not work on the Pokémon. Instead, they
restore 1/4 of its max HP. However, the Pokémon takes 25%
more damage from Fire-type moves. The Pokémon has 1/8 of
its max HP restored at the end of every turn in rain, but it loses
1/8 of its max HP at the end of every turn in harsh sunlight.ElectromorphosisWhen the Pokémon takes damage from a move, it gains the
Electric Boost status.MagicianIf the Pokémon is not already holding an item, it will steal the
held item from targets it deals damage to with its moves.Sap SipperGrass-type moves do not work on the Pokémon. Instead, they
boost its Attack stat by 1 stage.GutsWhen the Pokémon has a status condition, its Attack stat is
boosted by 50%. Being burned does not halve the damage
dealt by the Pokémon’s physical moves.KlutzItems do not work when held by the Pokémon.Magic GuardThe Pokémon takes damage only from attacks.No GuardThe accuracy of moves used both by and against the Pokémon
becomes 100%.Super LuckThe Pokémon has a 1-stage Critical-Hit Ratio Boost.Surge SurferDoubles the Pokémon’s Speed stat on Electric Terrain.Aroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted,
Unable to Repeat, Move Disabled, Healing Prevented, or
Encore statuses.Earth EaterGround-type moves do not work on the Pokémon. Instead, they
restore 1/4 of its max HP.Heavy MetalDoubles the Pokémon’s weight.IlluminateThe Pokémon ignores changes to targets’ evasiveness and its
accuracy cannot be lowered.Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its
accuracy cannot be lowered.Quick DrawThe Pokémon’s moves have a 30% chance of going first among
moves of the same priority.RecklessBoosts the power of the Pokémon’s moves by 20% if they have
recoil or crash damage.Sand ForceBoosts the power of the Pokémon’s Rock-, Ground-, and
Steel-type moves by 30% in a sandstorm.Screen CleanerWhen the Pokémon enters a battle, it removes the Light Screen,
Reflect, and Aurora Veil statuses.Skill LinkThe Pokémon’s multistrike moves always hit the maximum
number of times.StalwartThe Pokémon ignores the effects of Abilities and moves that
draw in moves.Volt AbsorbElectric-type moves do not work on the Pokémon. Instead, they
restore 1/4 of its max HP.FriskWhen the Pokémon enters a battle, it identifies opponents’
held items.Fur CoatHalves the damage the Pokémon takes from physical moves.Hunger SwitchThe Pokémon changes its form, alternating between its Full Belly
Mode and Hangry Mode at the end of every turn.Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of
every turn in snow.JustifiedWhen the Pokémon takes damage from a Dark-type move, its
Attack stat is boosted by 1 stage.Mega SolEven when the sunlight has not turned harsh, the Pokémon can
use its moves as if the weather were harsh sunlight.Motor DriveElectric-type moves do not work on the Pokémon. Instead, they
boost its Speed stat by 1 stage.Poison PointWhen the Pokémon is hit by a contact move, the attacker has a
30% chance of being poisoned.Purifying SaltHalves the damage the Pokémon takes from Ghost-type moves.
The Pokémon is immune to status conditions.SniperBoosts the power of the Pokémon’s critical hits by 125%
instead of 50%.Spicy SprayWhen the Pokémon takes damage from a move, it burns
the attacker.Sweet VeilThe Pokémon and its allies cannot become drowsy or be
put to sleep.Unseen FistWhen the Pokémon uses contact moves, it can hit even targets
that are protecting themselves, dealing 1/4 of the damage that
the move would otherwise deal. Everything aside from the
target’s protective effects is still triggered.Wandering SpiritWhen the Pokémon is hit by a contact move, it swaps Abilities
with the attacker.Water AbsorbWater-type moves do not work on the Pokémon. Instead, they
restore 1/4 of its max HP.AerilateThe Pokémon’s Normal-type moves become Flying-type moves
and their power is boosted by 20%.AftermathAttackers that knock out the Pokémon with a contact move take
damage equal to 1/4 of their max HP.AnalyticBoosts the power of the Pokémon’s moves by 30% when the
Pokémon is the last to move that turn.Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the
Pokémon takes a critical hit.AnticipationWhen the Pokémon enters a battle, it senses whether the
opponents know any one-hit KO moves or moves that are super
effective against it.Battle ArmorAttacks landed on the Pokémon will never be critical hits.Big PecksThe Pokémon’s Defense stat cannot be lowered by other
Pokémon’s moves or Abilities.Cheek PouchThe Pokémon has 1/3 of its max HP restored when it eats a
Berry, in addition to the Berry’s usual effect.CorrosionThe Pokémon can poison or badly poison targets even if they’re
Steel or Poison types.Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once
more at the end of the next turn.Curious MedicineWhen the Pokémon enters a battle, it removes all stat changes
from its allies.DampAll Pokémon become unable to use explosive moves.
Explosive Abilities also fail to trigger.DragonizeThe Pokémon’s Normal-type moves become Dragon-type moves
and their power is boosted by 20%.Early BirdThe Pokémon awakens from sleep twice as fast as other
Pokémon.FilterReduces the damage the Pokémon takes from supereffective
moves by 25%.ForecastThe Pokémon transforms with the weather to change its type to
Water, Fire, or Ice.GluttonyIf the Pokémon is holding a Berry to be eaten when its HP drops
to 1/4 or less of its max, it will instead eat the Berry when its HP
drops to 1/2 or less of its max.GooeyWhen the Pokémon is hit by a contact move, the attacker’s
Speed stat is lowered by 1 stage.HarvestIf the Pokémon has used a Berry, it has a 50% chance of creating
another one at the end of every turn. In harsh sunlight, the
Pokémon will definitely create a Berry.HealerThe Pokémon has a 50% chance of curing the status conditions
of its allies at the end of every turn.HustleWhen the Pokémon uses physical moves, its Attack stat is
boosted by 50%, but its accuracy is lowered by 20%.HydrationCures the Pokémon’s status conditions at the end of every
turn in rain.ImmunityThe Pokémon cannot be poisoned or badly poisoned.Innards OutWhen the Pokémon takes damage from a move that knocks it
out, it deals the same amount of damage to the attacker.Light MetalHalves the Pokémon’s weight.Long ReachNone of the moves used by the Pokémon are considered
contact moves.Magma ArmorThe Pokémon cannot be frozen.Marvel ScaleWhen the Pokémon has a status condition, its Defense stat is
boosted by 50%.Mega LauncherBoosts the power of the Pokémon’s pulse moves by 50%.MercilessThe Pokémon’s attacks become critical hits if the target is
poisoned or badly poisoned.MimicryThe Pokémon’s type changes depending on the terrain.MinusBoosts the Pokémon’s Sp. Atk stat by 50% if an ally with the
Plus or Minus Ability is also in battle.OpportunistWhen an opponent’s stats are boosted, the Pokémon boosts its
own stats in the exact same way.Parental BondThe parent and child attack one after the other. The power of
the child’s attacks is 1/4 of those of the parent.PickupIf the Pokémon is not already holding an item, at the end of
the turn it will pick up an item that was consumed by another
Pokémon.Piercing DrillWhen the Pokémon uses contact moves, it can hit even targets
that are protecting themselves, dealing 1/4 of the damage that
the move would otherwise deal. Everything aside from the
target’s protective effects is still triggered.PlusBoosts the Pokémon’s Sp. Atk stat by 50% if an ally with the
Plus or Minus Ability is also in battle.Poison HealIf poisoned or badly poisoned, the Pokémon has 1/8 of its max
HP restored at the end of every turn instead of losing HP.Quick FeetWhen the Pokémon has a status condition, its Speed stat is
boosted by 50%. Being paralyzed does not lower the
Pokémon’s Speed stat.ReceiverThe Pokémon changes its Ability to match that of a
defeated ally.RefrigerateThe Pokémon’s Normal-type moves become Ice-type moves
and their power is boosted by 20%.RipenDoubles the effects of Berries eaten by the Pokémon.RivalryBoosts the power of the Pokémon’s moves by 25% against
targets of the same gender, and lowers it by 25% against targets
of the opposite gender. The power remains the same as usual if
either Pokémon’s gender is unknown.Sand SpitSummons a sandstorm for 5 turns when the Pokémon takes
damage from moves.Shadow TagOpponents cannot be switched out of battle.Shed SkinThe Pokémon has a 30% chance of curing its own status
conditions at the end of every turn.Shield DustThe Pokémon is immune to additional effects from attacks.Slush RushDoubles the Pokémon’s Speed stat in snow.StallThe Pokémon’s moves go last among moves of the same priority.SteadfastWhen the Pokémon flinches, its Speed stat is boosted by
1 stage.StenchWhen the Pokémon deals damage with its moves, there is a
10% chance that targets will flinch.Sticky HoldThe Pokémon’s held item cannot be stolen or removed by other
Pokémon.Strong JawBoosts the power of the Pokémon’s biting moves by 50%.Suction CupsThe Pokémon is unaffected by the moves and held items of
other Pokémon that would force it to switch out of battle.Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is
lowered by 1 stage. This Ability is triggered only once per battle.SwarmBoosts the power of the Pokémon’s Bug-type moves by 50%
when its HP drops to 1/3 or less of its max.Tangled FeetDoubles the Pokémon’s evasiveness if it is confused.Vital SpiritThe Pokémon cannot become drowsy or be put to sleep.White SmokeThe Pokémon’s stats cannot be lowered by other Pokémon’s
moves or Abilities.


